Skip to content

Releases: Unity-Technologies/com.unity.netcode.gameobjects

v11.2.1

02 Oct 17:55
fa53010
Compare
Choose a tag to compare

11.2.1 (2019-10-02)

Bug Fixes

  • Fixes WebGL UNET Transport AddHost bug (Unity Bug) (fa53010)

v11.2.0

10 Sep 19:36
3705ebc
Compare
Choose a tag to compare

11.2.0 (2019-09-10)

Features

v11.1.5

03 Sep 18:36
4db0349
Compare
Choose a tag to compare

11.1.5 (2019-09-03)

Bug Fixes

  • Removed alloc HandleIncomingData (97b4acd), closes #279

v11.1.4

01 Sep 18:25
38fcf44
Compare
Choose a tag to compare

11.1.4 (2019-09-01)

Bug Fixes

  • Fixes overflow pool printing (38fcf44)

v11.1.3

22 Aug 15:43
dbc539d
Compare
Choose a tag to compare

11.1.3 (2019-08-22)

Bug Fixes

  • Added error prints for missing NetworkedObject components (dbc539d)

v11.1.2

12 Aug 15:26
3e0006d
Compare
Choose a tag to compare

11.1.2 (2019-08-12)

Bug Fixes

  • Fixed events being ran after disconnect (3e0006d)

v11.1.1

12 Aug 15:19
15f55dd
Compare
Choose a tag to compare

11.1.1 (2019-08-12)

Bug Fixes

  • Fixed virtual or overridden RPC methods (15f55dd)

v11.1.0

08 Aug 16:09
566b595
Compare
Choose a tag to compare

11.1.0 (2019-08-08)

Bug Fixes

  • Fixes invalid channelId handling (f80d585)

Features

  • Adds support for the rewritten MLAPI.Relay (566b595)

v11.0.6

07 Aug 20:48
9c1435d
Compare
Choose a tag to compare

11.0.6 (2019-08-07)

v11.0.5

06 Aug 15:35
209e64c
Compare
Choose a tag to compare

11.0.5 (2019-08-06)

Bug Fixes

  • Fixes player prefab hash serialization on IL2CPP (209e64c)