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Implemented graceful sound engine error handling - #28
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Please not that the DE text for the new Sound Engine information is currently set to `PLACEHOLDER`. Someone please translate this! - Made SoundEngine.BassInitialized non-static with public get access - Implemented dialog box at `View\MainView.axamal.cs`
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The reason for this edit is due to my speaker that behaves horribly with Windows and never wants to stay active. Initially when attempting to use this software for the first time, I couldn't get it to launch due to no sound drivers enabled.
Please note that the DE text for the new Sound Engine information is currently set to
PLACEHOLDER. Someone please translate this!View\MainView.axamal.cs