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5 changes: 5 additions & 0 deletions docs/wiki/framework/events-framework.md
Original file line number Diff line number Diff line change
Expand Up @@ -161,6 +161,11 @@ MenuType: 0 = Interaction, 1 = Self Interaction
|---------- |------------|----------|------|-------------|
| `ace_interaction_doorOpeningStarted` | [_house, _door, _animations] | Local | Listen | Called when local unit starts interacting with doors
| `ace_interaction_doorOpeningStopped` | [_house, _door, _animations] | Local | Listen | Called when local unit stops interacting with doors
| `ace_interaction_tapShoulder` | [_target, _shoulderNum, _unit] | Target | Listen | Called when target gets their shoulder tapped
| `ace_interaction_getDown` | _unit | Target | Listen | Civilian is told to get down
| `ace_interaction_sendAway` | [_unit, _position] | Target | Listen | Civilian is told to go away
| `ace_interaction_pardon` | _unit | Target | Listen | Unit is pardoned (`rating` restored)
| `ace_interaction_joinedTeam` | [_unit, _team] | Target | Listen | Unit joins a fireteam (color)

### 2.17 Headless (`ace_headless`)

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