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Releases: actnwit/RhodoniteTS

v0.19.9

v0.19.9 Pre-release
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@emadurandal emadurandal released this 10 Jul 01:44
7ec4bed

Major Changes

  • Support KHR_node_visibility
  • Add Rapier physics backend
  • Support Effekseer WebGPU backend

What's Changed

Full Changelog: v0.19.8...v0.19.9

v0.19.8

v0.19.8 Pre-release
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@emadurandal emadurandal released this 01 Jan 03:49

Major Changes

  • Introduced Node-based Raymarching system
  • Added Cos, Tan, RandomSinHash, RandomHashPRNG shader nodes

What's Changed

Full Changelog: v0.19.7...v0.19.8

v0.19.7

v0.19.7 Pre-release
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@emadurandal emadurandal released this 21 Dec 19:03

Major Changes

  • Added PbrShader and related nodes

What's Changed

Full Changelog: v0.19.6...v0.19.7

v0.19.6

v0.19.6 Pre-release
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@emadurandal emadurandal released this 13 Dec 03:11

Major Changes

  • Added Clamp, Remap, FlatShader, PremultipliedAlpha and ClassicShader Node
  • Improved Directional & Spot light Shadow Mapping

Minor Changes

  • fixed TransformGizmo, RotationGizmo, ScaleGizmo mouse operation bug

What's Changed

Full Changelog: v0.19.5...v0.19.6

v0.19.5

v0.19.5 Pre-release
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@emadurandal emadurandal released this 10 Dec 01:07

Major Changes

  • Enhanced Texture2D Shader Node
  • Added UniformScalrFloat, UniformVector2Float, UniformVector3Float nodes

Minor Changes

  • Improve shader node default value system

What's Changed

Full Changelog: v0.19.4...v0.19.5

v0.19.4

v0.19.4 Pre-release
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@emadurandal emadurandal released this 08 Dec 12:51

Major Changes

  • And, ConstantScalarBool, GreaterThan, LessOrEqual, GreaterOrEqual, Equal, NotEqual and Or Shader Nodes Added

What's Changed

Full Changelog: v0.19.3...v0.19.4

v0.19.3

v0.19.3 Pre-release
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@emadurandal emadurandal released this 07 Dec 09:57

Major Changes

  • The glTF with the RHODONITE glTF extension has been configured to output in the .rnb (Rhodonite Binary) format.
  • It is now possible to restore node-based shader materials from .rnb and .rmn files.
  • Length, Discard, Branch, CastToFloat and LessThan shader nodes have been added.

Minor Changes

  • Add WebXR(VR) multi-view support to MToon shaders

What's Changed

Full Changelog: v0.19.2...v0.19.3

v0.19.2

v0.19.2 Pre-release
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@emadurandal emadurandal released this 05 Dec 14:31

Major Changes

  • [Destructive] Config is now for each Engine
  • Implemented destroy method for Engine class

Minor Changes

  • Joints and Sphere Colliders are rendered as instancing

What's Changed

Full Changelog: v0.19.1...v0.19.2

v0.19.1

v0.19.1 Pre-release
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@emadurandal emadurandal released this 03 Dec 12:33

Minor Changes

  • fixed an issue where WebXR (VR) was not functioning correctly.
  • the Z-test for AABBGizmo is performed correctly now.

What's Changed

Full Changelog: v0.19.0...v0.19.1

v0.19.0

v0.19.0 Pre-release
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@emadurandal emadurandal released this 02 Dec 06:22

Major Changes

  • [BREAKING] Rn.System is now Rn.Engine. Add multi canvas rendering support.

What's Changed

Full Changelog: v0.18.2...v0.19.0