Simple package to bring color blindness support into your game.
Support of all major types of blindness:
- Protanopia
- Protanomaly
- Deuteranopia
- Deuteranomaly
- Tritanopia
- Tritanomaly
- Achromatopsia
- Achromatomaly
The latest version can be installed via package manager using following git URL:
https://github.com/am1goo/unity-srp-colorblindness.git#1.0.4
You can easily add support of this effect to every your URP projects in two simple steps:
Your Renderer Data
-> Add Renderer Feature
-> Color Blindness
Your Volume Profile
-> Add Override
-> Post-processing (am1goo)
-> Color Blindness
That's it!
- UI with Screen Space - Overlay is not supported.
- Universal Render Pipeline 14.0.2
- 'Native RenderPass' should be enabled
- 'Anti Aliasing (MSAA)' should be enabled (in pipeline asset and in camera settings)
- Unity 2022.3.x
Contribution in any form is very welcome. Bugs, feature requests or feedback can be reported in form of Issues.