Included are utilities for quick meshing of the Cascadia Community Velocity Model (CCVM). The goal of these utilities is to make an okay mesh in a short relatively short amount of time.
-
Get the latest and greatest CVMs from Art Frankel and name them
Vpl1c.bin Vpl2c.bin Vpl3c.bin Vsl1c.bin Vsl2c.bin Vsl3c.bin
-
Modify the cvm.ini file to encapsulate your region of interest.
-
Cross your fingers and run cvm_mesher.
Eventually there will be options for converting those wonderful CVM binary files hdf5 so you don't need to know all the hardwired constants in include/cvm_constants.h. Also you could stick an xdmf file next to it and actually look at the model with Paraview. cvm_repack would be a good name for that. cvm_repack'd models could then be extracted to produce models for NonLinLoc. This is because if you want to work with real data you'll probably discover the 1D catalog earthquake locations and the 3D earthquake locations are different - i.e. you'll have to relocate with a 3D locator like NonLinLoc. cvm2nll would be a good name for that. And cvm_mesher shouldn't do everything I just described because as it stands now you have to go in an uncomment things in random spots.
- IPP.
- MKL
- libiscl
- zlib
- HDF5
- If you want to add topography to your mesh then download the following netCDF4 topography file.
- A quick + easy utility for writing vtk files that I used while debugging the tripling layer utility is the Legacy VTK writer. You additionally will have to enable by setting the -DVISIT_WRITER pre-processing flag.