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Distributed Messaging Guide

Clone Pattern explained (from ZeroMQ guide)

Both Server and Client consists of three sockets

Both Server and Client consists of three sockets:

Server

  • PUB - which is used to publish state updates to all subscribed clients
  • PULL - which each individual client pushes its state changes to, and which server ultimately ends up publishing to all clients
  • ROUTER - which is used to answer client requests to get server’s current absolute state.

Client

Client's sockets are almost exact opposites of server’s socket set.

  • SUB - When client first starts, it uses a SUB socket to subscribe to all state changes that a server will publish
  • REQ - after that, it gets server’s current absolute state which it will then remember and apply published updates to to stay in sync, and finally it uses
  • PUSH - socket to send client's own state changes to the server.

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