SlopperEngine is a fully C# game engine, designed to be flexible and performant. It supports 3D rendering, physics, basic 2D UI, serialization, and clean "scripting". Planned features are a fully custom shading language, an editor, scalable multithreading, and builtin modding support.
For more information about the design, check out the "Design Justification.md" file. If you're interested in contributing, check out "Style Guide.md" instead.
Compile instructions: click the build button on your IDE
SlopperEngine uses brazilnut2000's C# gitignore template: https://gist.github.com/brazilnut2000/8226958