Zig implementation of a ray tracer by following along with the Ray Tracing in One Weekend book. Link below:
# for now, make changes to rendered scene in src/main.zig
# <make changes>
zig build -Doptimize=ReleaseFast
zig-out/bin/rtow > image.ppm
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Unit tests
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Configurable renders
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Optimizations (e.g. SIMD)