Skip to content

Conversation

@ShirleyNekoDev
Copy link
Member

Adds logic for different sun textures (moon / custom) including moon phases.
Only in code at the moment including loading/saving into scene config, UI can be added later.
This was recently requested in Discord and in previous issues (#1208, #731).
based on top of #1654 (diff is way smaller)

@leMaik
Copy link
Member

leMaik commented Jan 28, 2024

This needs a rebase after the recent refactorings.

@ShirleyNekoDev ShirleyNekoDev force-pushed the feature/moon-celestial branch from ea26ffe to 062f909 Compare May 20, 2024 21:52
@ShirleyNekoDev
Copy link
Member Author

Should be ready now :)

This needs a rebase after the recent refactorings.

@leMaik
Copy link
Member

leMaik commented Sep 24, 2024

Do we need to reset the moon texture after reloading the resource packs? wouldn't it be better to have a MoonPhaseTextureLoader that handles this?

@ShirleyNekoDev
Copy link
Member Author

Do we need to reset the moon texture after reloading the resource packs? wouldn't it be better to have a MoonPhaseTextureLoader that handles this?

Yeah, probably a good idea to refresh the moon texture after a resource pack reload!
How would you expect the MPTextureLoader to work? I haven't had a look at this part of the code base for a while. Do you want to append it to this PR? :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants