⚡️ Speed up method _EventLoop.start by 5%
#94
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📄 5% (0.05x) speedup for
_EventLoop.startinweaviate/connect/event_loop.py⏱️ Runtime :
12.3 milliseconds→11.7 milliseconds(best of29runs)📝 Explanation and details
The optimized code achieves a 5% speedup through two key micro-optimizations:
1. Eliminated intermediate variable assignment: Instead of creating a
event_loopvariable and then calling.start()separately, the optimized version chains the thread creation and start call directly:threading.Thread(...).start(). This removes one variable assignment and reference, reducing memory operations.2. Reduced polling sleep interval: Changed
time.sleep(0.01)totime.sleep(0.001)in the event loop startup polling. This 10x reduction makes the code more responsive when waiting for the event loop to become ready, especially beneficial when creating multiple event loops in sequence.3. Streamlined exception handling logic: Replaced the nested
if "exception" in contextcheck with directcontext.get("exception")and consolidated the condition logic into a single line. This reduces dictionary lookups and simplifies the control flow.The optimizations are most effective for test cases involving multiple event loop creation (showing 21% improvement in performance under load tests) and basic startup scenarios (3-6% faster). The reduced sleep interval particularly benefits scenarios where many event loops are created sequentially, as seen in the large-scale test cases where the cumulative effect of faster polling significantly improves overall performance.
✅ Correctness verification report:
🌀 Generated Regression Tests and Runtime
To edit these changes
git checkout codeflash/optimize-_EventLoop.start-mh2zy0jeand push.