ui: optimize _map_line_to_polygon #36589
Open
+34
−55
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Optimized
_map_line_to_polygonwith pairwise projection, minimized reshaping, and generating the triangle strip directly without intermediate Python loops.before (run
selfdrive/ui/tests/profile_onroad.py):after:
Profiler comparison (before → after):
This refactor keeps rendering output identical while reducing CPU overhead and simplifying the data flow between model rendering and shader polygon generation.