Adding support for batched provisioning#20
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Description
This PR adds optional batch provisioning support to Fallout, allowing NodeGroups to be provisioned in sequential batches instead of all in parallel. This feature helps prevent resource exhaustion (e.g., memory, CPU) when provisioning many NodeGroups simultaneously.
This PR introduces a new optional system property
fallout.system.provisioning.batch_sizethat allows users to control how many NodeGroups are provisioned simultaneously. When configured, NodeGroups are divided into batches and provisioned sequentially:Format:
Changes
provisioningBatchSizePropertySpecproperty definitionprovisioningBatchSizefield and gettertransitionStateWithFunction()method to support batch processing with per-NodeGroup state determinationtransitionState()to implement batch logic for uniform state transitionstransitionEnsembleStateUpwards()to use ensemble-level batch-aware transitions