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Weird build errors upon sub module init Switching to main, doing the submodule init switching back to continue the build works Why though |
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Hacky code in z_player.c as I don't properly understand it but item action is changing its value so I keep adding ORs to temp fix it |
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Need to figure out which formatter they're using as there's hella formatting updates |
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This feature has the main goal of recreating notCHase's glider mod from this video and properly documenting the process in order to create a simple tutorial on how to make code mods for Ocarina of Time (Ship of Harkinian PC Port)
The code is based upon the original mod pack by notCHase detailed in this PR
However, because of Shipwright updates a large portion of the code has to be modified to work with the current variables and functions.