Releases: desht/ModularRouters
Releases · desht/ModularRouters
Release list
13.2.7 release (MC 1.21.1)
13.2.6 release (MC 1.21.1)
- Router GUIs now work correctly when the router is in a Sable sublevel (Create Aeronautics contraption)
- All modules appear to be functioning correctly, with the following known issues/conditions:
- Clientside item beam and flying item effects don't render quite right
- Puller & Sender Mk1/2 modules do not work when the router is on a contraption and the target inventory is not, or vice versa, due to distance restrictions (this is not a bug)
- Sender Mk3 module works fine
- Breaker Module does not break blocks that are not part of the contraption the router is on
- Placer Module works, and placed blocks become part of the contraption the router is on
v26.2.0.1 (MC 26.2)
- Ported to Minecraft 26.2
- Equivalent in functionality to 26.1.2.2 release for MC 26.1.2
26.1.2.2 release (MC 26.1.1)
- Fixed Distributor Module not pulling correctly
- Fixed Muffler Upgrades not suppressing block-break particles for the Breaker Module
- Added
modularrouters:player_module_blacklistitem tag to prevent certain items being handled by the Player Module- Contains no items by default
- Fixed some missing GUI text (text was drawn with a 0 alpha level)
- Fixed a few translations
13.2.5 release (MC 1.21.1)
- Fixed Router GUI going blank if the router blockstate changed (e.g. active -> inactive) while GUI open
- Fixed Distributor Module in pull mode not pulling from inventories with oversized itemstacks
- E.g. Functional Storage drawers where the stored itemstacks can be way over 64 items
- Fixed Fluid Module not correctly transferring from fluid handlers with multiple tanks when a filter is being used
- Added
modularrouters:player_module_blacklistitem tag to prevent certain items being handled by the Player Module- Contains no items by default
26.1.2.1 release (MC 26.1.1)
[26.1.2.1]
- Initial release for Minecraft 26.1.2
- Equivalent in functionality to latest 1.21.1 release
13.2.4 release (MC 1.21.1)
- Added
modularrouters:activator_blacklistitem tag to prevent certain items being used by the Activator Module- Contains the Acceleration Wand from Not Enough Wands by default (this can be a server-killer)
- Updated to work with current release of FTB Filter System (21.1.4)
- Fix items sometimes getting lost when clicking in filter screens
13.5.0 release (MC 1.21.8)
- Updated to Minecraft 1.21.8
- On par feature-wise and bugfix-wise with latest 1.21.1 release (13.2.3)
- Known issue: camouflage upgrade only works with some blocks right now
13.2.3 release (MC 1.21.1)
- The Activator Module is now a range module, accepting Range Augments
- Default base range is 5 blocks (for both block and entity modes), extendable to 10 blocks
- Fixed module GUI allowing too many augments into its augment slots
- Fixed router GUI allowing too many upgrades into its upgrade slots
- Fixed filter item data sometimes getting lost during GUI edits, when other settings get changed
- Fixed dupe issue with Regulator Augments
- Fixed player kick bug due when a 0 tuning value was given to the Sync Upgrade
- Accepted values are now correctly 0..19, not 1..20
- Fixed scroll wheel behaviour on float-value textfields (e.g. flinger module settings)
- Fixed module settings sometimes getting lost for the Sender Mk3 (related to target not being chunkloaded)
- Updated
ja_jptranslation (thanks @momo-i)
13.2.2 release (MC 1.21.1)
- Fixed some OpenGL logspam related to unbound keymappings