Fix #889 (wrong color to play)#890
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Ideally, we should support PL property in SGF to specify who to play if there are both black and white stones in the initial setup. See also Katrain's smarter way. sanderland/katrain#293 |
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(Caution: You also need to apply #766 to handle initial stones correctly in Lizzie 0.7.4.)
This patch fixes both #889 and another issue (handicap stones are not cleared for background engines) in Lizzie 0.7.3:
(;AB[dd]).The board is empty at 6, but no candidate appears around the top left corner.
Notes
This patch is just a workaround. It will be better to specify
playerexplicitly inlz-analyzelikelz-analyze b 10instead oflz-analyze 10. I did not do it this time because I am not sure whetherLizzie.board.getData().blackToPlay(orLizzie.board.getHistory().isBlacksTurn()) is always updated correctly before pondering.