fix: don't build flashblocks with more gas than block gas limit #567
+121
−9
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📝 Summary
Currently it's possible for the builder to make more Flashblocks than intended during a block (likely due to delays). If more flashblocks are made than desired (e.g. 11 flashblocks for a 2s block w/ 200ms Flashblocks), the 11th flashblock will have a gas limit that is over the blocks gas limit and will cause invalid blocks on the sequencer.
💡 Motivation and Context
If the builder produces a full block that uses more gas than the gas limit, the local EL client will treat it as invalid.
✅ I have completed the following steps:
make lint
make test