Releases: genshinsim/gcsim
Releases · genshinsim/gcsim
v2.32.3
What's Changed
- Fix regression in Nilou A4 caused by bloom snapshot by @shizukayuki in #2345
Full Changelog: v2.32.2...v2.32.3
v2.32.2
What's Changed
- Fix chasca c2 by @Charlie-Zheng in #2341
- fix chasca name by @imring in #2342
Full Changelog: v2.32.1...v2.32.2
v2.32.1
v2.32.0
What's Changed
- fix ororon ui name by @soloxcx in #2318
- add onfield check to ironsting by @soloxcx in #2317
- Fix cashflow applying atkspd to charge attacks by @shizukayuki in #2324
- Fix clorinde E-NA counter and atkspd not applying by @shizukayuki in #2323
- Fix freminet not resetting NA counter when overridden by skill by @shizukayuki in #2320
- Adjust clorinde timing for heal, C6 hitmark, ICD hitlag and stack loss by @shizukayuki in #2321
- Fix xingqiu/yelan burst waves snapshot timing by @shizukayuki in #2322
- Fix xilonen nightsoul hitlag and skill docs by @shizukayuki in #2319
- fixup! Fix xilonen nightsoul hitlag by @shizukayuki in #2326
- Change blooms to calc dmg at hitmark frame by @shizukayuki in #2325
- Fix xilonen geo sampler being active if all samplers were converted by @jwalk-511 in #2332
- update golangci-lint-action by @imring in #2336
- fix ningguang noscreen param by @soloxcx in #2335
- Fix Clorinde eNA AtkSpd Not Applying by @Aftermathrar in #2338
- Implement Chasca by @Charlie-Zheng in #2316
- Added param for setting number of workers to use when running servermode by @Charlie-Zheng in #2339
- Add burst cd warning by @soloxcx in #2331
- Add .keys.element. by @Charlie-Zheng in #2337
New Contributors
- @jwalk-511 made their first contribution in #2332
Full Changelog: v2.31.0...v2.32.0
v2.31.0
v2.30.1
v2.30.0
What's Changed
- clean up asset endpoint by @srliao in #2289
- improve asset service logging by @srliao in #2290
- fix clorinde c6 not adding crit bonus by @clevernt in #2293
- Allow -out option to work with serve by @JohnnyToumieh in #2295
- fixed absolution stack gain by @kengzzzz in #2297
- fix song of broken pines atk speed by @kengzzzz in #2296
- Add Starcaller's Watch by @kengzzzz in #2299
- Add A Thousand Blazing Suns by @kengzzzz in #2298
- Run pipeline by @shizukayuki in #2300
- Add Kinich by @ange1o5 in #2263
- fix spelling breaking assets by @srliao in #2302
New Contributors
- @JohnnyToumieh made their first contribution in #2295
Full Changelog: v2.29.5...v2.30.0
v2.29.5
v2.29.4
What's Changed
- Fix fischl A4 icd by @shizukayuki in #2273
- Use minazuki watcher for fischl C6 by @shizukayuki in #2272
- add some cmd line param to dbcompare by @srliao in #2276
- fix gcs test and add to workflow by @srliao in #2277
- add is_even by @srliao in #2278
- add waveridingwhirl by @kengzzzz in #2274
- add calamity of eshu by @kengzzzz in #2268
- add astral vulture's crimson plumage by @kengzzzz in #2267
- move MultipleRefreshNoRemove stacks to a separate package by @imring in #2266
- Run pipeline by @shizukayuki in #2279
- Change base stats to use stat array by @Charlie-Zheng in #2280
- Use core task impl for char/enemy tasks by @shizukayuki in #2281
- Fix obsidiancodex 4pc icd by @shizukayuki in #2282
- Fix mualani Q snapshot timing by @Charlie-Zheng in #2284
- use tag for container version by @srliao in #2286
Full Changelog: v2.29.3...v2.29.4
v2.29.3
What's Changed
- containerization of backend services by @srliao in #2265
- Fix klee A1 and CA snapshot by @shizukayuki in #2269
- Fix clorinde A1 not triggering on hyperbloom by @shizukayuki in #2270
- Fix raiden skill timing and self dmg check by @shizukayuki in #2271
- Update reaction multipliers by @kengzzzz in #2275
Full Changelog: v2.29.2...v2.29.3