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feat: V1.1.0 game narrative preset update#3095

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adaumann wants to merge 15 commits into
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adaumann:v1.1.0_game-narrative-preset
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feat: V1.1.0 game narrative preset update#3095
adaumann wants to merge 15 commits into
github:mainfrom
adaumann:v1.1.0_game-narrative-preset

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@adaumann

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Preset Submission

Preset Name: Game Narrative Writing
Preset ID: game-narrative-writing
Version: 1.1.0
Repository: https://github.com/adaumann/speckit-preset-game-narrative-writing

Checklist

  • Valid preset.yml manifest
  • README.md with description and usage
  • LICENSE file included
  • GitHub release created
  • Preset tested with specify preset add --dev
  • Templates resolve correctly (specify preset resolve)
  • Commands register to agent directories (if applicable)
  • Commands match template sections (command + template are coherent)
  • Added to presets/catalog.community.json
  • Added row to docs/community/presets.md table

adaumann and others added 15 commits April 17, 2026 09:30
- Preset ID: fiction-book-writing
- Version: 1.5.0
- Author: Andreas Daumann
- Description: Spec-Driven Development for novel and long-form fiction. Replaces software engineering terminology with storytelling craft: specs become story briefs, plans become story structures, and tasks become scene-by-scene writing tasks. Supports 8 POV modes, all major plot structure frameworks, 5 humanized-AI prose profiles, and exports to DOCX/EPUB/LaTeX via pandoc. V1.5.0: Support interactive, audiobooks, series, workflow corrections
- Preset ID: fiction-book-writing
- Version: 1.6.0
- Author: Andreas Daumann
- Description: Added support for 12 languages, export with templates, cover builder, bio builder, workflow fixes
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Preset ID: game-narrative-writing

Version: 1.1.0

Author: Andreas Daumann

Description: Preset for game narrative design and interactive storytelling.

It adapts the Spec-Driven Development workflow for game narratives: features become story mechanics, specs become narrative briefs, plans become story maps, and tasks become dialogue and scene-writing tasks. Supports branching narratives, player agency systems, state machines, and interactive dialogue trees.

V1.1.0: improve workflow, illustration, postprocessing
@adaumann adaumann requested a review from mnriem as a code owner June 22, 2026 18:37
@adaumann adaumann changed the title V1.1.0 game narrative preset feat: V1.1.0 game narrative preset update Jun 22, 2026
@mnriem

mnriem commented Jun 22, 2026

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Going forward please use the preset submission template for any new/update presets

@mnriem

mnriem commented Jun 22, 2026

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Closed by #3099

@mnriem mnriem closed this Jun 22, 2026
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2 participants