feat: V1.1.0 game narrative preset update#3095
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- Preset ID: fiction-book-writing - Version: 1.5.0 - Author: Andreas Daumann - Description: Spec-Driven Development for novel and long-form fiction. Replaces software engineering terminology with storytelling craft: specs become story briefs, plans become story structures, and tasks become scene-by-scene writing tasks. Supports 8 POV modes, all major plot structure frameworks, 5 humanized-AI prose profiles, and exports to DOCX/EPUB/LaTeX via pandoc. V1.5.0: Support interactive, audiobooks, series, workflow corrections
- Preset ID: fiction-book-writing - Version: 1.6.0 - Author: Andreas Daumann - Description: Added support for 12 languages, export with templates, cover builder, bio builder, workflow fixes
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…daumann/spec-kit into preset-fiction-book-writing1.6
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…daumann/spec-kit into preset-fiction-book-writing1.6
Preset ID: game-narrative-writing Version: 1.1.0 Author: Andreas Daumann Description: Preset for game narrative design and interactive storytelling. It adapts the Spec-Driven Development workflow for game narratives: features become story mechanics, specs become narrative briefs, plans become story maps, and tasks become dialogue and scene-writing tasks. Supports branching narratives, player agency systems, state machines, and interactive dialogue trees. V1.1.0: improve workflow, illustration, postprocessing
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Going forward please use the preset submission template for any new/update presets |
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Closed by #3099 |
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Preset Submission
Preset Name: Game Narrative Writing
Preset ID: game-narrative-writing
Version: 1.1.0
Repository: https://github.com/adaumann/speckit-preset-game-narrative-writing
Checklist
specify preset add --devspecify preset resolve)