A collection of projects showcasing my expertise in iOS development using Swift.
- ASNetworking - A modern Swift networking library built with async/await concurrency patterns, featuring comprehensive error handling, automatic token management, and built-in testing support for iOS and macOS applications.
- Cosmic Drift - A fast-paced iOS space survival game built with SwiftUI and SpriteKit. Pilot your ship through an endless cosmic gauntlet of meteors, satellites, and homing enemies — collect power-ups, survive as long as you can, and chase a high score.
- Marbles - A tilt-controlled iOS marble matching game built with SpriteKit.
- Gloop Drop - A 2D arcade-style iOS game built with SpriteKit, in which a hungry little blob catches falling gloop drops before they hit the ground.
Cross-platform mobile applications developed with React Native.
A collection of projects showcasing my expertise in Python.
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Maze Solver - Generates random mazes and solves it.
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Static Site Generator - Generate a static web site from markdown.
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Shelfie - Demo Project.
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Project 2 - Description of the project.
Projects demonstrating my work with Go for building scalable and efficient software.
- Go HTTP - HTTP in Go
- Pokedex CLI - Pokedex CLI



