Releases: inkandswitch/patchwork-godot-plugin
Releases · inkandswitch/patchwork-godot-plugin
v0.0.1-alpha.16
Full Changelog: v0.0.1-alpha.15...v0.0.1-alpha.16
v0.0.1-alpha.15
What's Changed
- Fix crashes when performing VCS actions (checkout, merge, etc.) while resource editors (Animation, TileMap, etc.) are open
- Fix project settings not syncing
- Close editors if scenes/scripts don't exist upon checkout
Full Changelog: v0.0.1-alpha.13...v0.0.1-alpha.14
v0.0.1-alpha.14
What's Changed
- Fix crashes when performing VCS actions (checkout, merge, etc.) while resource editors (Animation, TileMap, etc.) are open
- Fix project settings not syncing
- Close editors if scenes/scripts don't exist upon checkout
- Wip new editor sync by @nikitalita in #23
Note:
- There is currently a regression with Godot now displaying the "Scenes have been changed, do you want to reload..." modal when unfocusing and refocusing the editor after VCS actions are performed.
This is harmless, the scenes are already reloaded and selecting either of the options will do nothing; it is a consequence of how we had to change editor state syncing to prevent crashes. We are currently working on an upstream fix for this.
Full Changelog: v0.0.1-alpha.13...v0.0.1-alpha.14
v0.0.1-alpha.13
- add version number to plugin.cfg
v0.0.1-alpha.12
Full Changelog: v0.0.1-alpha.11...v0.0.1-alpha.12
v0.0.1-alpha.11
Full Changelog: v0.0.1-alpha.10...v0.0.1-alpha.11
v0.0.1-alpha.10
- Enable text server fallback to prevent unicode control characters from showing up in the sidebar
Full Changelog: v0.0.1-alpha.9...v0.0.1-alpha.10
v0.0.1-alpha.9
Full Changelog: list...v0.0.1-alpha.9
v0.0.1-alpha.8
update imports for assets
v0.0.1-alpha.7
make sure addons folder exists in moddable platformer (#18)