Add "getting started" section to README.#4
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The file path and hunk range information will probably just confuse non-technical readers.
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View the formatted guide here.
This fixes #2 by adding a "getting started" guide to the README. I decided to write this because someone contacted me via email expressing an interest in having such a guide--so at least it will be useful to someone out there! 😁
Learning objectives of the guide:
.inkscript and see their changes (a) in-game and (b) in the Ink Player.Learning objectives not addressed (but can be added via future PRs):
.inkscript contains errors. (Note that this can be taught much more easily if No feedback on ink compilation success after failure ink-unity-integration#15 is fixed.)