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@ligofff ligofff commented Nov 27, 2025

Instead of loading the type from the default Assembly-CSharp, we now scan all assemblies and get the type from the first one we found valid.

This might be a cumbersome process, and a better solution would be to remember the assembly name during enum generation, or at least put the assembly name in a separate AudioLibrary field.

But I believe we don't load libraries very often, so we can afford it. At least now the package will work in that cases.

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