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Refactor project- and scene management to a file-based system
File uploader ( icons, wallpapers, tilesets, spritesheets )
Refactor state code ( cleanup code, performance )
Improving react components ( context menu )
Refactor editor modules ( cleanup code, responsiveness, performance )
Revamping tools ( get, set, clear actions, size, patterns )
Menu bar ( save, load, settings, help )
Draw-a-pattern module
Prefabs
Fill tool
Dashboard
Color Swatches
Custom cursors
Crop / expand map
Modify tile sets
Export / Import ( json, ??? )
Full touch / pen support
Customizable key bindings
Customizable workspace layouts
Worlds ( link multiple maps )
Map preview thumbnails
Export map to image file
Collision layers
Object layers
Improved user system
Sign up with Facebook and Github
Link accounts
Account settings
Forgot password
Enhanced role-based authorization system
Smooth transition animations
Mobile support
Performance optimization
Collaboration
Share projects and scenes
Lots of QoL fixes
Improving react components ( forms / modals )
Refactoring CPU intensive code to increase performance ( workers? )
History
Tools ( tile stamp )
Tile selector module
Zoom
New layer types: Tileset
Layers
Initialize / store tilemap data
Color Picker
Tools ( paint brush, eraser, eye dropper )
Toolbar
Properties module
Segments: canvas layer, interaction layer
Map: "virtualized" scrolling grid
Create, delete, update scenes
Create, delete, update projects
Custom modal components
Custom form components
Basic authorization / protected routes
Setup redux store structure
Setup firebase authentication, firestore, hosting
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Building a 2d tilemap editor
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