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251 changes: 248 additions & 3 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,3 +1,248 @@
*.userprefs
bin
obj
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates

# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
[Xx]64/
[Xx]86/
[Bb]uild/
bld/
[Bb]in/
[Oo]bj/

# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

# NUNIT
*.VisualState.xml
TestResult.xml

# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c

# DNX
project.lock.json
artifacts/

*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc

# Chutzpah Test files
_Chutzpah*

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db

# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap

# TFS 2012 Local Workspace
$tf/

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user

# JustCode is a .NET coding add-in
.JustCode

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*

# MightyMoose
*.mm.*
AutoTest.Net/

# Web workbench (sass)
.sass-cache/

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml

# TODO: Un-comment the next line if you do not want to checkin
# your web deploy settings because they may include unencrypted
# passwords
#*.pubxml
*.publishproj

# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
*.nuget.targets

# Microsoft Azure Build Output
csx/
*.build.csdef

# Microsoft Azure Emulator
ecf/
rcf/

# Microsoft Azure ApplicationInsights config file
ApplicationInsights.config

# Windows Store app package directory
AppPackages/
BundleArtifacts/

# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/

# Others
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

# SQL Server files
*.mdf
*.ldf

# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings

# Microsoft Fakes
FakesAssemblies/

# GhostDoc plugin setting file
*.GhostDoc.xml

# Node.js Tools for Visual Studio
.ntvs_analysis.dat

# Visual Studio 6 build log
*.plg

# Visual Studio 6 workspace options file
*.opt

# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions

# LightSwitch generated files
GeneratedArtifacts/
ModelManifest.xml

# Paket dependency manager
.paket/paket.exe

# FAKE - F# Make
.fake/
/src/presentations/web/wwwroot
/src/services/webjob/lucene
appsettings.Development.json
13 changes: 5 additions & 8 deletions Portable.Text.Encoding.sln
Original file line number Diff line number Diff line change
@@ -1,12 +1,10 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
VisualStudioVersion = 12.0.30324.0
# Visual Studio 15
VisualStudioVersion = 15.0.27625.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Portable.Text.Encoding", "Portable.Text.Encoding\Portable.Text.Encoding.csproj", "{EEE48C75-11BE-4B50-B759-F85B5052D473}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Portable.Text.Encoding.WindowsUniversal81", "Portable.Text.Encoding\Portable.Text.Encoding.WindowsUniversal81.csproj", "{B76A64F9-B00E-4243-AE89-5D024CA3B436}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Expand All @@ -17,14 +15,13 @@ Global
{EEE48C75-11BE-4B50-B759-F85B5052D473}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EEE48C75-11BE-4B50-B759-F85B5052D473}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EEE48C75-11BE-4B50-B759-F85B5052D473}.Release|Any CPU.Build.0 = Release|Any CPU
{B76A64F9-B00E-4243-AE89-5D024CA3B436}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B76A64F9-B00E-4243-AE89-5D024CA3B436}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B76A64F9-B00E-4243-AE89-5D024CA3B436}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B76A64F9-B00E-4243-AE89-5D024CA3B436}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {EAE04A38-0F28-42ED-BF19-028BB9CF3BE1}
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Portable.Text.Encoding\Portable.Text.Encoding.csproj
EndGlobalSection
Expand Down
50 changes: 29 additions & 21 deletions Portable.Text.Encoding/CJK/CodeTable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,8 @@
using System.IO;
using System.Reflection;

namespace Portable.Text {
namespace Portable.Text
{
// This class assists encoding classes for the large CJK character
// sets by providing pointer access to table data in the resource
// section of the current assembly.
Expand All @@ -41,55 +42,62 @@ sealed class CodeTable : IDisposable
Stream stream;

// Load a code table from the resource section of this assembly.
public CodeTable (string name)
public CodeTable(string name)
{
#if NETFX_40
stream = typeof(CodeTable).Assembly.GetManifestResourceStream(name);
#else
stream = typeof (CodeTable).GetTypeInfo ().Assembly.GetManifestResourceStream (name);
#endif

if (stream == null)
throw new NotSupportedException ("Encoding not supported.");
throw new NotSupportedException("Encoding not supported.");
}

// Implement the IDisposable interface.
public void Dispose ()
public void Dispose()
{
if (stream != null) {
stream.Dispose ();
if (stream != null)
{
stream.Dispose();
stream = null;
}
}

public byte[] GetSection (int num)
public byte[] GetSection(int num)
{
// If the table has been disposed, then bail out.
if (stream == null)
return null;

// Scan through the stream looking for the section.
byte[] header = new byte [8];
byte[] header = new byte[8];
long length = stream.Length;
int sectNum, sectLen;
long posn = 0;

while ((posn + 8) <= length) {
while ((posn + 8) <= length)
{
// Read the next header block.
stream.Position = posn;
if (stream.Read (header, 0, 8) != 8)
if (stream.Read(header, 0, 8) != 8)
break;

// Decode the fields in the header block.
sectNum = ((int)(header [0])) |
(((int)(header [1])) << 8) |
(((int)(header [2])) << 16) |
(((int)(header [3])) << 24);
sectLen = ((int)(header [4])) |
(((int)(header [5])) << 8) |
(((int)(header [6])) << 16) |
(((int)(header [7])) << 24);
sectNum = ((int)(header[0])) |
(((int)(header[1])) << 8) |
(((int)(header[2])) << 16) |
(((int)(header[3])) << 24);
sectLen = ((int)(header[4])) |
(((int)(header[5])) << 8) |
(((int)(header[6])) << 16) |
(((int)(header[7])) << 24);

// Is this the section we are looking for?
if (sectNum == num) {
byte[] buf = new byte [sectLen];
if (stream.Read (buf, 0, sectLen) != sectLen)
if (sectNum == num)
{
byte[] buf = new byte[sectLen];
if (stream.Read(buf, 0, sectLen) != sectLen)
break;

return buf;
Expand Down
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