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feat: add additional color ramp with opacity #1337
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blacha
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Oct 23, 2025
blacha
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Oct 23, 2025
Individual Updatesnew-zealand_dem_hillshade_igor
Vector Style UpdateVector Style updated for st_topolite-hillshade-v2 |
Individual Updatesnew-zealand_dem_hillshade_igor
Vector Style UpdateVector Style updated for st_topolite-hillshade-v2 |
Individual Updatesnew-zealand_dem_hillshade_igor
Vector Style UpdateVector Style updated for st_topolite-hillshade-v2 |
Individual Updatesnew-zealand_dem_hillshade_igor
Vector Style UpdateVector Style updated for st_topolite-hillshade-v2 |
Individual Updatesnew-zealand_dem_hillshade_igor
Vector Style UpdateVector Style updated for st_topolite-hillshade-v2 |
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Motivation
The current igor hillshades are one band uint8 these work great inside of GIS tools like QGIS where users can configure these hillshades to "mulitply" the underlying layers,
For web based tools like maplibre it does not have the same level of layering options and only really allows "overlay" where a one band greyscale image does not work.
The goal here is to convert the one band uint8 into a transparency based layer so it can be overlayed inside maplibre and qgis with a standard overlay function.
To do this the colors are mapped from
0to RGBA 0,0,0,255 (black) and255to0,0,0,0(transparent)Using QGIS with the base layer and "multiply" vs QGIS with the opacity output
Modifications
Adding an additional color ramp for one band hillshades to make a opacity based hillshade
Verification