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The $6,000,000 Bimbo Syndicate

Due to medical complicatinons from breast augmentation surgery you've run up a $6,000,000 bill! Lenny the loan shark has given you 7 days to come up with the cash or he'll give you a stylish pair of concrete boots!!

You start off with: Variables

  • Time Remaining (hours/days)
  • Money $

Skills:

  • Retail level 1
  • Secretarial level 1
  • Persuasion level 1
  • Bartending level 0
  • Legaleze level 0
  • Trading level 0

Inventory:

  • Expensive Shoe Collection
  • Heat Magazine
  • Hairbrush
  • Phone

How to get money:

  • Work -- list of jobs, give $ for time (hours)
  • Train -- get skill to unlock better job (takes hours and $)
  • Chance -- Dumpster Diving, Tidy up Apartment, cultivate Sugar Daddy - take up time, CHANCE of $
  • Pawn Shop -- Sell/Buy items for $ (prices fluctuate, but buy always > sell)
  • Stores -- Buy items for $ (prices fluctuate)
  • Trading -- Trade with friends - SWAP items / Trade mechanic - propose trade, random chance of acceptance

Doing actions increases skill level

Random selection of options each option random hours / $ / award / %age

player:

var player = {
    "timeRemaining": 12345, // hours
    "money": 1234, // dollars
    "inventory" : {
        "item": 123,
        "item2": 32
    },
    "skills" : {
        "Retail": 0,     
        "Secretarial": 0,
        "Persuasion": 0, 
        "Bartending": 0, 
        "Legaleze": 0,   
        "Trading": 0
    }
};

var workData = {
    "jobNameAndDescription": {  "time": [5, 10], "money": [100,1000], "skills": {"Retail": 0.5, "Legaleze": 0.5} }
};

 "jobNameAndDescription": {  "time": [5, 10], "money": [100,1000], "skills": {"Retail": 0.5, "Legaleze": 0.5}, "risk": 1.0 }

chance -item awarded, time, money, skills, risk range

pawn shop / stores - items and price range

action data:

var actionData = {
    "Work": workData,
    "Train": trainData,
    ...
};

Game loop: Choose type of activity Get list of choices Choose job, skills / random factor decides result result changes player data

Loop until (time <= 0) OR (money > 6000000)

https://github.com/mcmarkb/gamejam-bimbo

Tasks:

  • UI - renders data, renders choices, allows them to be chosen -- MarkB
  • Action Engine -- Ivar
  • Action Data -- Al
  • Trading Logic
  • Skills Engine

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