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fix: TypedArray cache cleanup #127

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@boorad boorad commented Jan 25, 2025

This seemed to be missing, compared to the other fix PRs, but maybe this library uses TypedArray cpp differently?

My app is no longer growing memory use at ~200-300MB per HMR anymore. However, I have noticed crashes in VisionCamera now.

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However, I have noticed crashes in VisionCamera now.

Well - can you elaborate on that?

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