New vehicle utility function for detecting enter/exit#4545
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Xenius97 wants to merge 12 commits intomultitheftauto:masterfrom
Open
New vehicle utility function for detecting enter/exit#4545Xenius97 wants to merge 12 commits intomultitheftauto:masterfrom
Xenius97 wants to merge 12 commits intomultitheftauto:masterfrom
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# Conflicts: # Client/mods/deathmatch/logic/CClientPed.cpp
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Closes #2611
This PR introduces new utility functions for detecting when a player starts entering or exiting a vehicle, as well as retrieving the target vehicle and seat during the enter process. Fully backward compatible.
Shared Functions
isPedEnteringToVehicle
Returns whether the ped is currently beginning to enter a vehicle.
isPedExitingFromVehicle
Returns whether the ped is currently beginning to exit a vehicle.
Client-Only Functions
(On the server side,
getPedOccupiedVehicleandgetPedOccupiedVehicleSeatalready return values immediately when the ped begins entering.)getPedVehicleEnteringTo
Returns the vehicle the ped is entering.
getPedVehicleEnteringToSeat
Returns the seat the ped is entering.
Client example:
Server example: