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Add the ability to load IFP animations without compression #4664
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347b6b6
Load uncompressed ANPK anims
FileEX c7e2642
Read frame data
FileEX 1515802
New argument to engineLoadIFP
FileEX f69de8f
Fix memory structs (freeze)
FileEX 8706b31
Comments
FileEX bf3b9c2
Fix CRenderWare.h conflict
FileEX f928b7a
Make new argument optional
FileEX 4ea6101
clang fix
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It seems like the ReadKr* methods are practically doing the same thing, couldn't an interface help cut down code-duplication here?
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That's true, it could be done better, but in my opinion, that's not the topic of this PR. This PR simply adds a new argument to the function, rather than refactoring the existing code.