These are the colors GB Studio uses when interpreting PNG files as GameBoy sprites and tiles. This repository exists primarily so that I can easily install these palettes after installing Aseprite.
These are the colors that GB Studio 3.2 uses.
#071821
- "Black"#306850
- "Dark" (Not valid in sprite asset files.)#86c06c
- "Light"#e0f8cf
- "White"#65ff00
- "Transparent" (Valid in sprite asset files only.)#ff00ff
- "Magenta" (Valid in variable width font asset files only.)
They are stored here in the text gpl
format that Aseprite accepts as built-in palettes (i.e., the GNU Image Manipulation Program palette format).
Note that this is different than the binary .aseprite
format that Aseprite exports and which are provided by the official GB Studio documentation.
Download the extension file from GB Studio Aseprite Palettes to your machine and double-click it.
- Copy the
package.json
file and every.gpl
file from this repository to<Application Path>\Aseprite\data\extensions\gb-studio-palettes
, where<Application Path>
is the install location of Aseprite on your machine. - Restart Aseprite.
The files in this repository are in the public domain.