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feat(world): a closer chase camera, wind at speed, and a full-size sound button - #4457
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… is full size The chase camera sits 5.6 m behind you instead of 7.2, and lower, so your rider fills more of the screen and the road feels nearer. The sound button in the ride bar was under 32 px tall; it is 44 now, like every other control. Changelog: The camera behind you rides closer and lower, so your rider is bigger on screen and the road feels nearer, and the sound button in the ride bar is easier to hit.
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Changelog: In the pixel world, wind streaks past at the edges of the screen once you ride faster than 20 km/h, thicker the faster you go. Reduced motion and the steady camera show none.
In the pixel world a road line far off faded into a dither of dots, and the gravel's speckle turned to noise. A line is now solid or not drawn, and gravel shows only up close. Changelog: In the pixel world the road's lines stay sharp and solid into the distance instead of breaking into dots, and the road's edge is calmer.
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First fixes from a whole-ride sweep: a simulated ride at 1440 × 900 and 390 × 844, through 3D, Flat, Map, Room and back, then End ride, in headless Chromium on the GPU.
min-h-11.Left as designed: a phone hides the view switch, and its ride bar scrolls sideways.
Checked: rig, ride-view, sightline and world tests, and a real ride shot. Not checked: a real trainer.