v0.1.0
Slipshow v0.1.0
Friday 7th, 2025. Lyon.
Note
TLDR:
- Engine rewritten in OCaml
- Fewer bugs when navigating back
- Stronger foundation (eg, for subslips)
- Custom scripts requires minor adjustments
- Breaking change in subslip HTML
- Drawing now in SVG
- No more zoom issues
- Erasing works "per-stroke"
- Revamped table of content
- Now based on title structure rather than subslips
- New
--markdown-output
flag for converting to GFM - Parser bugfixes
- License change: Now GPLv3 (previously MIT)
- npm distribution discontinued.
- Special thanks to NLNet for their sponsorship!
Dear readers,
I am thrilled to announce the 0.1 release of Slipshow, the slip-based presentation tool!
This is a major minor release. While versions 0.0.1
to 0.0.33
have served well to experiment, this release marks a fresh start, aimed at being a solid foundation for a project with a clear direction. A huge thank you to NLNet for sponsoring this milestone!
So, what is new? Quite a lot, the main change being that the engine has been fully rewritten.
The engine
Started as a single file javascript project, the old engine evolved presentation by presentation -- leading to numerous bugs, maintenance challenge or extensibility issue. (In other word, I did all I could not to touch it despite all the bugs)
This release introduces a complete rewrite of the engine in OCaml, with new design choices that improve reliability and expandability. Let's go over the key benefits and breaking changes.
Navigating Forward... and Backward
One of the greatest weakness of the old engine was handling backward navigation. Since it started as a simple "script scheduler", going back wasn't straightforward. The workaround involved taking a snapshot of... everything (the DOM, the state, ...), to be able to go back in time.
This had many bugs, in animations (such as the "focus" action), and in its iteraction with other features (such as drawing).
So, what is new in this engine? The engine now records an undo function for each step of the presentation. While this may not sound much, it is a ton better in terms of development. It's a much stronger foundation to build new features from. It's also much more
efficient for long presentations.
In most cases, your old presentations will work without modification in the new engine. However, there is one case where it needs modification: when you include the execution of a custom script in your presentation. In this case, you need to return the function undo to undo the executed step: see the documentation! (This is not ideal and better solutions are being experimented)
Writing
Previously, live annotations used the excellent atrament library. While great in many cases, its bitmap-based approach caused blurriness when zooming.
This release introduces a custom SVG-based annotation system, which eliminates zoom issues. Another change: erasing now works stroke-by-stroke instead of pixel-by-pixel.
Table of content
The old table of contents was based on the slip structure, which didn’t work well for presentations that primarily used a single slip (as is often the case with compiled presentations).
The new sidebar-style table of contents is now generated from headers, making it more intuitive and aligned with the presentation’s structure—resulting in a much smoother navigation experience!
Breaking change: Subslips
The HTML structure for subslips has evolved, in particuler to avoid having to provide the scale of your subslips.
Support for subslip in the new engine is not mature and will be announced in the next release, but bear in mind that if your presentation relies on them, you might want to wait a bit before migrating to the new engine!
Compiler
While this release focuses on the engine, the compiler has also seen improvements, including bug fixes (particularly in the parser) and a new feature:
--markdown-output
for markdown exports
If you want to print your presentation or host it as a static webpage, the default format can be cluttered with annotations. The new --markdown-output
flag lets you generate a clean, GitHub Flavored Markdown (GFM) file without annotations.
Other
Beyond technical improvements, there are some important project-wide updates:
- License Change: The project has transitioned from MIT to GPLv3, aligning better with its values.
- npm Distribution Discontinued: Maintaining an npm package added unnecessary complexity with minimal benefit. Please use binary releases — or better yet, contribute to getting Slipshow packaged in distributions!
Looking ahead
Several improvements did not make it in this release, but are already quite advanced. So here is a little peek into the future:
- Subslip returns! After having been a little left over since the introduction of the compiler, are coming back, with a better though implementation!
- Full mobile support is on its way! It has already been improved, but is not yet mature enough to be announced in this release.
Conclusion
Looking forward to your bug reports!