hey,
someone threw an iron grenade at me. the cast bar showed up for a brief moment but disappeared way before the cast had finished, and a bit later the grenade hit me.
i think it has to do with the fact that nades can be casted while moving and your library has some build in checks for movement before a casts actually finished, in order to circumvent a bug where moving right after starting a spell does not trigger a cast failed message or something? this conflicts with casts that can be done while moving, though.
could this be fixed?
thanks for your work!
hey,
someone threw an iron grenade at me. the cast bar showed up for a brief moment but disappeared way before the cast had finished, and a bit later the grenade hit me.
i think it has to do with the fact that nades can be casted while moving and your library has some build in checks for movement before a casts actually finished, in order to circumvent a bug where moving right after starting a spell does not trigger a cast failed message or something? this conflicts with casts that can be done while moving, though.
could this be fixed?
thanks for your work!