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vector
Defined in header <ctl/vector.h>, CTL prefix vec, parent for string, priority_queue, u8string and u8ident
#undef POD
#define T int
#include <ctl/vector.h>
vec_int a = vec_int_init ();
vec_digi_resize(&a, 1000, 0);
for (i=0; i<1000; i++)
vec_int_push_back(&a, i);
for (i=0; i<20; i++)
vec_digi_pop_back(&a);
vec_int_erase(&a, 5);
vec_int_insert(&a, 5, 2);
vec_int_free(&a);
The elements are stored contiguously, which means that elements can be accessed not only through iterators, but also using offsets to regular pointers to elements. This means that a pointer to an element of a vector may be passed to any function that expects a pointer to an element of an array.
The function names are composed of the prefix vec_, the user-defined type
T and the method name. E.g vec_int
with #define T int
.
Reallocations are usually costly operations in terms of performance. The
reserve
function can be used to eliminate reallocations if the number of
elements is known beforehand.
The complexity (efficiency) of common operations on a vector
is as follows:
- Random access - constant 𝓞(1)
- Insertion or removal of elements at the end - amortized constant 𝓞(1)
- Insertion or removal of elements - linear in the distance to the end of the vector 𝓞(n)
T
value type
A
being vec_T
container type
I
being vec_T_it
iterator type
There is no B
node type.
init ()
constructs the vector.
free (A* self)
destructs the vector.
assign (A* self, size_t count, T value)
replaces the contents of the container.
assign_range (A* self, I* first, I* last)
replaces the contents of the container with the values from range.
copy (A* self)
returns a copy of the container.
at (A* self, size_t index)
access specified element with bounds checking
front (A* self)
access the first element
back (A* self)
access the last element
data (A* self)
access the underlying array
begin (A* self)
returns an iterator to the beginning
end (A* self)
returns an iterator to the end
empty (A* self)
checks whether the container is empty
size (A* self)
returns the number of elements
max_size ()
returns the maximum possible number of elements
reserve (A* self, const size_t capacity)
reserves storage
capacity (A* self)
returns the number of elements that can be held in currently allocated storage
shrink_to_fit (A* self)
reduces memory usage by freeing unused memory
clear (A* self)
clears the contents
insert (A* self, T key)
inserts the element (C++17)
emplace (A* self, ...)
constructs elements in-place
emplace_back (A* self, it *position, ...)
constructs elements in-place at position
erase (A* self, size_t index)
erases the element by index
erase_it (A* self, I* pos)
erases the element at position
erase_range (A* self, I* first, I* last)
erases elements from to
swap (A* self, A* other)
swaps the contents
extract (A* self, T key)
extracts a node from the container. NYI
extract_it (A* self, I* pos)
extracts nodes from the container. NYI
merge (A* self)
splices nodes from another container
count (A* self)
returns the number of elements matching specific key
find (A* self, T key)
finds element with specific key
contains (A* self, T key)
checks if the container contains element with specific key. (C++20)
equal_range (A* self)
returns range of elements matching a specific key. (NYI)
lower_bound (A* self)
returns an iterator to the first element not less than the given key. (NYI)
upper_bound (A* self)
returns an iterator to the first element greater than the given key. (NYI)
value_comp (A* self)
Returns the function that compares keys in objects of type value_type T. (NYI)
swap (A* self)
specializes the swap algorithm
remove_if (A* self, int T_match(T*))
Removes all elements satisfying specific criteria.
erase_if (A* self, int T_match(T*))
erases all elements satisfying specific criteria (C++20)
intersection (A* self, A* other)
union (A* self, A* other)
difference (A* self, A* other)
symmetric_difference (A* self, A* other)