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Releases: sergiou87/open-supaplex

OpenSupaplex v7.2.2

30 Mar 23:08

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FIXED:

  • The list of non-original levels would render garbage on Windows.

OpenSupaplex v7.2.1

30 Mar 20:30

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FIXED:

  • The list of levels would render garbage on Windows.

OpenSupaplex v7.2

22 Mar 21:04

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NEW:

  • Added support for Nintendo DS, RISC OS and PS2.
  • Switched music from OGG to MOD files, which are lighter and require less CPU usage, which means better performance! Thanks @mills32 for this contribution!
  • Improved renderer for PSP, getting 60fps most of the time! Thanks @mills32 for this contribution!
  • Thanks to the new renderer, audio quality in PSP has been also bumped.
  • Switched sound effects from OGG to WAV. They require less CPU usage, which is another increase in performance and simpler packaging!
  • Now there is only one build for both Old and New Nintendo 3DS.

FIXED:

  • Switch: Virtual keyboard wouldn't work when the game is running in Applet mode. Instead, now it will just autogenerate a player name. Thanks @rjimenezda for this fix!

OpenSupaplex 7.2-beta1

22 Mar 16:01

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Pre-release

TBD

Nightly builds

19 Apr 23:35

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Nightly builds Pre-release
Pre-release
nightly

Fix docker container for Wii U

OpenSupaplex v7.1.2

21 Aug 10:54

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NEW:

FIXED:

  • The Nintendo Switch port can now be played in Applet Mode. Virtual keyboard support has been disabled (thanks @rjimenezda).

OpenSupaplex v7.1.1

05 Jul 11:51

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FIXED:

  • LB/L1/L and RB/R1/R buttons won't change the game speed anymore when used in the main menu.
  • Wii and Wii U ports had the wrong title in the Homebrew Channel.
  • Fixed game panel behavior when you restart a level with it hidden. Now it will be shown when you restart a level.

OpenSupaplex v7.1

02 Jul 07:39

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NEW:

  • Added support for PSP, Nintendo 3DS, Windows 64bit, macOS, PS3, Wii and Wii U.
  • Added Music and Sound Effects.
  • Added support for saving and loading game states.
  • Bumped the default game speed from 5 to 10 (maximum).
  • Added different scaling modes.
  • Improved gamepad controls:
    • LB/L1/L and RB/R1/R buttons can be used in the main menu to select a different level set.
    • LB/L1/L and RB/R1/R buttons can be used in during the game to change the game speed.
    • Y/Triangle button (X on Nintendo consoles) shows/hides the bottom panel during the game.
    • B/Circle button (A on Nintendo consoles) displays, for a few seconds, the number of red disks you have.
    • Back/Select/Minus during a game will exit the level immediately.
    • Start/Plus during a game will pause the game.
  • Added advanced menu giving access to many options that were only available with a keyboard before, or not available at all:
    • Restart the level.
    • Sound and music volume.
    • Change the scaling mode.
    • Game speed.
    • Play/record demos.
    • Debug options (show FPS, load/save state, remove Zonks/Snik Snaks…). If you use these, your progress won't count!!
    • And more things!
  • Added command line options in platforms that support this. Just run the game with --help for more info.

FIXED:

  • Fixed many MANY bugs. Now the game should behave exactly as the original, validated by almost 7000 pre-recorded demos.

OpenSupaplex v7.0

05 May 21:25

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NEW:

  • Initial version for PS Vita and Nintendo Switch! Almost everything is working except sound. The game should be fully playable.