Erion is an immersive medieval fantasy world since 2005 with a fun and friendly playerbase, challenging quests/missions, and an excellent class/skill system.
This Mudlet UI was created and themed for Erion Mud.
Based on the original package: ErionUI 1.0 by Caelinus (github.com/Caelinus/ErionMud-UI)
See INSTALL.md for installation details.
This package was built using Muddler and DeMuddler
This project is completely free and open source. Feel free to clone, copy, and modify as you like.
- Fix the "City of", "Land of" bug in the quest area regex. It doesn't always grab the whole location name.
- Make sure all chat channels are properly captured (ongoing).
- Capture other events (Hero, Legend, etc.)
- Add global quests details to the top container.
- Add current debuffs to the bottom or right side of the bottom container.
- Work on UI help files.
- DONE - Add Expedition and Junkyard details to the top container.
- DONE - Create an echo prefix for information coming from the UI: -=[UI]=-
- DONE - Re-Colorize pet HP.
- DONE - Add the rest of the long class/subclass names (>10 chars) to the left container Class section.
- DONE - Implement a theming system!
- Get the Mudlet mapper setup.
- Incorporate Waypoints in custom runtos.
- Track AutoSkill and KillSkill.
- Add weather and moon cycles to the lower right.
- Add a Global Quest alert for your level range.
- Clean up the top container notifications. Maybe split the top with an HBox?
- This would allow for static notifications on the right and quest, etc. stuff on the left.
- Add a spot to list all mobs in a room.
- Maybe move Events to the top container and use its left space as a mob list?