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TODO

  • Custom styling for audio controls
  • Keep in mind audio controls might look fdifferent for various browsers
    (check Chrome, Vivaldi, Firefox, Firefox ESR, Librewolf, Midori and Firefox for Android at least, also old versions)
  • Make volume change possible while SVG animation and audio is playing
  • Try to make the SVGs use exactly the same amount of frames as SWFs
  • FPS change?
  • Figure out why SVG files don't embed in Matrix clients anymore (even when I send via Schildichat)
  • Implement update timestamp (to help determining if an SVG supports newest browser features)
  • Add fallback controls (to at least start & stop only the animation via extra button for old browser)
  • Find out if animation can be reset to 0 via button in Firefox Nightly
  • When invoker commands for controlling playback (& fullscreen) via custom buttons land show "Limited animation state control" in orange
  • Add download links to versions without foreignObject (maybe generate them by using client-side JS from the displayed SVG to save storage?)

Differences to the SWF and Adobe Flash Player 32,0,0,465

In flashplayer limewire.swf has a pause after the animation
Caramelldansen_vectorised.svg looks sharper/better/has more clear outlines than the SWF, lol

The thing is also that it doesn't look 100% the same anyway cause for
some reason the people start from a different posture than in flashplayer
But I think I vagualy remember having seen that in the past accross various things that play SWFs as well

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