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Jul 30, 2024
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11 changes: 11 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -353,6 +353,17 @@ In order to run this project you need:
</details>
</li>

<li>
<details>
<summary>Dinosaur Game</summary>
<p>This project is a simple browser-based "Jump Game" where players control a character that must jump over blocks to avoid collisions. It demonstrates the use of HTML, CSS, and JavaScript to create an interactive game with basic animations and collision detection. The player uses the spacebar to jump and scores points based on survival time. The game includes two types of moving obstacles, adding a layer of challenge.</p>
<ul>
<li><a href="https://tajulafreen.github.io/50Projects-HTML-CSS-JavaScript/Source-Code/JumpGame/">Live Demo</a></li>
<li><a href="https://github.com/tajulafreen/50Projects-HTML-CSS-JavaScript/tree/main/Source-Code/JumpGame">Source</a></li>
</ul>
</details>
</li>

</ol>

<p align="right">(<a href="#readme-top">back to top</a>)</p>
Expand Down
20 changes: 20 additions & 0 deletions Source-Code/JumpGame/index.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Jump Game</title>
<link rel="stylesheet" href="style.css" />
</head>
<body>
<h2>Jump Game</h2>
<p id="co">Press space to jump</p>
<div class="game">
<div id="character"></div>
<div id="block"></div>
<div id="block2"></div>
</div>
<p>Score: <span id="scoreSpan"></span></p>
<script src="script.js"></script>
</body>
</html>
66 changes: 66 additions & 0 deletions Source-Code/JumpGame/script.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,66 @@
const character = document.getElementById('character');
const block = document.getElementById('block');
const block2 = document.getElementById('block2');
let counter = 0;

const jump = () => {
if (character.classList.contains('animate')) return;
character.classList.add('animate');
setTimeout(() => {
character.classList.remove('animate');
}, 300);
};

// eslint-disable-next-line no-unused-vars
const checkDead = setInterval(() => {
const characterTop = parseInt(
window.getComputedStyle(character).getPropertyValue('top'),
10,
);
const blockLeft = parseInt(
window.getComputedStyle(block).getPropertyValue('left'),
10,
);
if (blockLeft < 20 && blockLeft > -20 && characterTop >= 130) {
block.style.animation = 'none';
alert(`Game Over. Score: ${Math.floor(counter / 100)}`);
counter = 0;
block.style.animation = 'block 1s infinite linear';
} else {
counter += 1;
document.getElementById('scoreSpan').innerText = Math.floor(counter / 100);
}
}, 10);

const add = () => {
block2.classList.add('animate1');
setTimeout(() => {
block2.classList.remove('animate1');
}, 9000);
};

// Call the `add` function at regular intervals to animate block2
setInterval(add, 7000);

// eslint-disable-next-line no-unused-vars
const ka = () => {
const characterTop = parseInt(
window.getComputedStyle(character).getPropertyValue('top'),
10,
);
const blockTop = parseInt(
window.getComputedStyle(block2).getPropertyValue('left'),
10,
);
if (blockTop < 20 && characterTop === 100) {
block2.classList.remove('animate1');
alert(`Game Over. Score: ${Math.floor(counter / 100)}`);
counter = 0;
}
};

window.addEventListener('keydown', (event) => {
if (event.keyCode === 32) {
jump();
}
});
117 changes: 117 additions & 0 deletions Source-Code/JumpGame/style.css
Original file line number Diff line number Diff line change
@@ -0,0 +1,117 @@
* {
padding: 0;
margin: 0;
overflow: hidden;
text-align: center;
background-color: blue;
}

.game {
top: 40px;
width: 500px;
height: 200px;
border: 1px solid black;
margin: 10% auto;
background-color: aqua;
}

h2 {
text-align: center;
font-family: Arial, Helvetica, sans-serif;
color: rgb(0, 247, 255);
text-shadow: 3px 2px rgb(128, 0, 0);
font-size: 5em;
}

p {
color: white;
font-size: 20px;
text-align: center;
}

#character {
width: 30px;
height: 50px;
background-color: red;
position: relative;
top: 150px;
border-radius: 70%;
}

.animate {
animation: jump 0.3s linear;
}

@keyframes jump {
0% {
top: 150px;
}

30% {
top: 100px;
}

70% {
top: 100px;
}

100% {
top: 150px;
}
}

#block {
background-color: blue;
width: 20px;
height: 20px;
position: relative;
top: 130px;
left: 500px;
animation: block 1s infinite linear;
}

#block2 {
background-color: orange;
width: 20px;
height: 20px;
position: relative;
top: 30px;
left: 500px;
}

.animate1 {
animation: blocke 1.5s infinite linear;
}

@keyframes blocke {
0% {
left: 500px;
}

100% {
left: -20px;
}
}

@keyframes block {
0% {
left: 500px;
}

100% {
left: -20px;
}
}

#co {
margin-bottom: 10px;
font-weight: bold;
}

.animate2 {
animation: pa 1s ease-in-out;
}

.show {
opacity: 0;
}
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