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Cross platform shader editor with support for GLSL, HLSL, and SPIRV

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#FX-Incubator C++ Qt cross platform shader editor

###Supported Formats

  • GLSL
  • HLSL
  • SPIRV

###Available Renderers

There are multiple planned renderers that will be supported.

Renderer Status
OpenGL 3 Not Implemented
DirectX 11 Not Implemented
DirectX 12 Not Implemented
Vulkan Not Implemented

###License This project is licensed under the GNU GPLv3 license.

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Cross platform shader editor with support for GLSL, HLSL, and SPIRV

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