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Tested on macOS 13 (Ventura) with Apple Silicon (arm64). Build requires creating the obj directory manually before running make. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Summary
Added build instructions for macOS to the README.
mkdir -p objstep before buildingBuild steps
cd vgm2pre mkdir -p obj make platform=macosxContext
Found this tool while looking for OPN2 patch extraction with deduplication. Works great - extracted 22 unique patches from Shadow Dancer (Sega System 18) VGM files. The deduplication feature ("loudest version of a duplicate preset") is exactly what I needed.
🤖 Generated with Claude Code