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[web-animations-2] s/animation-trigger-type/animation-trigger-behavior/ #12223
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[web-animations-2] s/animation-trigger-type/animation-trigger-behavior/ #12223
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Also a bunch of syntax cleanup.
@flackr PTAL |
@ydaniv PTAL |
Preview of the changes: |
1 note before diving in, |
When trying to build this locally bikeshed seems to have issues with the
However it also shouldn't be necessary to escape apostrophes, should it? When removing I can build and it seems to still have all of the correct linkage. It also seems like there are plenty of unescaped apostrophes in other specs: https://github.com/search?q=repo%3Aw3c%2Fcsswg-drafts+%2F%5Ba-z%5C%5D%5D%27s%2F&type=code |
Am I correct that the substantive change here is the rename to behavior? It looked to me that the other changes were phrasing / syntactic without behavioral changes right? +1 to @ydaniv's comment that this should update https://drafts.csswg.org/css-animations-2/#animation-trigger-type as well |
Yes, the substantive change is the rename. I did reorder two of the sections and updated some of the language in ways that I believe add clarity, but the substance is the same. |
I was getting bikeshed errors without the quoting. Let me see if I can work around it. |
Done. |
Hmm, the errors are gone for me now so I removed the &bs; syntax. |
Behavior
is a more accurate and intuitive term thantype
.Also rewrites the explanations of
state
,did trigger
, andbehavior
for clarity.Also fixes some bikeshed linking syntax to point to IDL attributes where appropriate.