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Combat Medic
The Combat Medic supports his team by healing them with his Healing Aura and Medikit (which can also be used to poison enemies). When he is not poisoning or healing people, he tears them to shreds with his powerful Super Nailgun.
| Property | Rating |
|---|---|
| Role | Support |
| Damage |
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|
| Armor |
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|
| Speed |
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|
| Key | Command | Description |
|---|---|---|
| 1 | slot1 |
Equip the Super Nailgun |
| 2 | slot2 |
Equip the Super Shotgun |
| 3 | slot3 |
Equip the Shotgun |
| 4 | slot4 |
Equip the Medikit |
| e | special |
Toggle aura on/off |
| mouse2 | +gren1 |
Throw a Hand Grenade |
| f | +gren2 |
Throw a Concussion Grenade |
| Alias | Description |
|---|---|
aura |
Toggle aura on/off |
The following are in-game class tips that are displayed when spawning as a Medic.
The medic recovers from the effects of a concussion grenade (f) twice as fast as other classes.
The medic recovers from status effects twice as fast as other classes.
With its faster rate of fire, and greater accuracy, the shotgun (3) is more useful over long distances.
The super shotgun (2) does the most damage at close ranges.
Use your medikit (4) on teammates to heal status effects and give them super health.
Use your medikit (4) on enemies to infect them with a deadly and contagious virus.
Use concussion grenades (f) to blast enemies away from you and to slow them down.
The concussion grenade (f) blast effect is stronger toward the outside of its blast radius.
Concussion grenade (f) blasts will penetrate walls. Use this to your advantage.
Throw a concussion grenade (f) then position yourself for the perfect concussion grenade jump.
Concussion jumps can be chained for great distances.
Use your healing aura (e) to slowly heal nearby teammates over time.
Classes
Combat Medic
Demolitions Man
Engineer
Heavy Weapons Guy
Pyro
Scout
Sniper
Soldier
Spy
Weapons
Assault Cannon
Axe
Detpack
Flamethrower
Grenade Launcher
Incendiary Cannon
Knife
Medikit
Nailgun
Pipebomb Launcher
Railgun
Rocket Launcher
Shotgun
Sniper Rifle
Sniper Rifle on Full Auto
Spanner
Super Nailgun
Super Shotgun
Tranquiliser Gun
Grenades
Caltrop Canisters
Concussion Grenade
EMP Grenade
Flare
Gas Grenade
Hand Grenade
Mirv Grenade
Nail Grenade
Napalm Grenade
Ammunition
Ammoboxes
Cells
Nails
Rockets
Shells
Items
Armor
Backpack
Flag
Health Pack
Utilities
Dispenser
Scanner
Sentry Gun
Abilities
Dash
Healing Aura
Guides
Hosting a server
Reloading
General tips
Reference
Default bindings
List of commands
Useful aliases
Useful settings
New commands
How to write a bug report


