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Create Gestalt Method
Hippolippo edited this page Oct 17, 2022
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public static AgentGestalt CreateGestalt(Type agent, string displayName, string? description = null, AgentCategoryEnum category = AgentCategoryEnum.Misc);-
agent
The class of your Agent class, must inheritAgent, is advisable to inheritPlasmaModding.CustomAgent -
displayName
The display name for the node in-game
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description- default:null
The description for the node in-game -
category- default:AgentCategoryEnum.Misc
A value in theAgentCategoryEnumor aAgentCategoryEnumtyped value returned fromPlasmaModding.CustomNodeManager.CustomCategory
- New
AgentGestaltobject for a custom node with the settings specified