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Create Node Method
Hippolippo edited this page Oct 17, 2022
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public static void CreateNode(AgentGestalt gestalt, string unique_node_name);-
gestalt
An instance of theAgentGestaltclass. Generate usingPlasmaModding.CustomNodeManager.CreateGestalt -
unique_node_name
This string must be absolutely unique! This will never be displayed in-game, it is used when saving progress. The string is hashed to create the id for this node so it must not overlap with any other nodes including nodes in other mods.
- Adds the node described by the gestalt to the game