Skip to content

Terrain

benjaminsunity edited this page Oct 3, 2018 · 1 revision

Purpose: This test targets assets created with the terrain creation toolset and several associated subsystems.

Test Setup: A terrain asset with several Tree Creator assets and point lights are used to verify behavior. One directional shadow-casting light has been placed in the scene. A wind zone is used to affect the trees.

Test Method: Verify that the lighting on the terrain is correct by observing the light cast by the orange spheres. The trees near the camera should cast a single directional shadow and appear to sway in the wind. More distant trees are drawn as billboards and should appear static but have correct lighting.

drawing
Clone this wiki locally