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DirectX12 Window resize fails after deactivating camera
C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25740 In bevyengine/bevy;downsample.weslhas invalid WESL syntaxA-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-ShadersThis code uses GPU shader languagesThis code uses GPU shader languagesD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesS-Needs-DesignThis issue requires design work to think about how it would best be accomplishedThis issue requires design work to think about how it would best be accomplishedStatus: Open.#25733 In bevyengine/bevy;UI node border styles
A-RenderingDrawing game state to the screenDrawing game state to the screenA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!Status: Open.#25730 In bevyengine/bevy;Guarantee uniqueness in
RelationshipTargetC-FeatureA new feature, making something new possibleA new feature, making something new possibleS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25729 In bevyengine/bevy;Imposible to create custom Resource via register_component_with_descriptor
C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25728 In bevyengine/bevy;- Status: Open.#25726 In bevyengine/bevy;
InlineBox, inline content tracking issueA-TextRendering and layout for charactersRendering and layout for charactersA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleC-Tracking-IssueAn issue that collects information about a broad development initiativeAn issue that collects information about a broad development initiativeStatus: Open.#25723 In bevyengine/bevy;dependabot config: group codeql-action/init with codeql-action/analyze
A-Build-SystemRelated to build systems or continuous integrationRelated to build systems or continuous integrationStatus: Open.#25716 In bevyengine/bevy;Stepper Widget
A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-FeatureA new feature, making something new possibleA new feature, making something new possibleD-ComplexQuite challenging from either a design or technical perspective. Ask for help!Quite challenging from either a design or technical perspective. Ask for help!S-Needs-DesignThis issue requires design work to think about how it would best be accomplishedThis issue requires design work to think about how it would best be accomplishedStatus: Open.#25706 In bevyengine/bevy;Update slider / scrollbar / number_input to use pointer capture
A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-UsabilityA targeted quality-of-life change that makes Bevy easier to useA targeted quality-of-life change that makes Bevy easier to useD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with BevyS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!X-UncontroversialThis work is generally agreed uponThis work is generally agreed uponStatus: Open.#25705 In bevyengine/bevy;World::spawn_sceneshould not requireAssetServer.C-FeatureA new feature, making something new possibleA new feature, making something new possibleS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelledStatus: Open.#25692 In bevyengine/bevy;- Status: Open.#25682 In bevyengine/bevy;