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Raydar v0.2.0

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@bvpav bvpav released this 09 May 21:59

Raydar v0.2.0: Performance Update

Features

  • Sphere and Cube primitive geometries
  • Diffuse, Specular, Metal and Glass materials
  • CPU backend with BVH acceleration (NEW!)
  • Native GPU backend (Vulkan)
  • Graphical scene editor with scrollable viewport

What's New in v0.2.0

  • Added BVH (Bounding Volume Hierarchy) acceleration structure for the CPU renderer
  • CPU rendering is now up to 2x faster on benchmark scenes
  • Maintained compatibility with all x86_64 processors
  • Further optimized ray-object intersection calculations

Installation

Download the appropriate archive for your platform and extract it. You'll find two binaries:

  • raydar - Headless renderer
  • raydar_editor - Scene editor
  • See the README.md included in the archive for usage instructions.

Note

This software is licensed under the GNU General Public License v3.0. See LICENSE file for details.