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Willie LeBlanc | C38 ImagineWorks edited this page Nov 10, 2025 · 9 revisions

🕸️ STYNTHREAD ADVANCED GAME ENGINE (SAGE)

“Born from Making Reality from Your Imagination.”

Version: v0.2.0 – The Thread Stirs
Author: C38 ImagineWorks LLC
Status: Active Development
License: Proprietary – All Rights Reserved


🧩 What Is SAGE?

The S.Y.N.T.H.R.E.A.D. Advanced Game Engine (SAGE) is a modular Unreal Engine 5 framework developed by C38 ImagineWorks LLC.
It’s not just another engine extension — it’s an evolving emotional architecture that weaves consequence, memory, and narrative into the very code.

SAGE is built around the idea that games should feel alive — reacting to the player’s emotional imprint and choices.
Every system, from AI to cinematics, carries a piece of the player’s thread.


🕸️ The Thread Philosophy

“Every action echoes. Every choice leaves residue. Every thread remembers.”

SAGE operates on a principle we call Thread Reality — the synchronization of emotion, action, and consequence through code.
Each subsystem contributes to that tapestry:

  • ThreadCore — the pulse that powers the engine.
  • ThreadWorld — reality’s environment and time keeper.
  • ThreadCombat — motion and memory in conflict.
  • ThreadDialogue — soul, voice, and consequence.
  • ThreadCinematics — feeling as visual rhythm.
  • ThreadAI — logic learning from behavior.
  • ThreadUI — the space where the player meets the world.
  • ThreadQuests — purpose woven into persistence.
  • ThreadPrint — the player’s emotional fingerprint.

Together, they create a living, reactive ecosystem — not a static game, but a symbiotic narrative experience.


🧠 Development Focus

  • Engine Layer: Unreal Engine 5.6, full C++ integration
  • Framework: Modular subsystem architecture
  • Goal: Create a reactive emotional simulation layer for modern narrative-driven games
  • Key Feature: ThreadPrint™ – the emotional memory system at the heart of SAGE

🧾 Current Release

v0.2.0 – “The Thread Stirs” (Stable)

The first full internal integration of the SAGE ecosystem.
Each module now communicates through the ThreadCore, forming a unified data lattice.
This release transforms SAGE from proof-of-concept to fully operational emotional engine.

🪶 Read the full v0.2.0 Release Notes →


⚙️ System Architecture

SAGE is built with modular precision — every module functions independently but interlocks through ThreadCore.
Developers can disable, extend, or modify subsystems without breaking the lattice.


🧑🏾‍💻 Contributing

SAGE is a closed proprietary project under C38 ImagineWorks LLC, but authorized collaborators can contribute through structured version control and feature requests.

See: Contributing Guidelines →
All code contributions are subject to review and approval.


🕊️ Legal & Licensing

All code, systems, and assets are the sole property of C38 ImagineWorks LLC.
Unauthorized distribution, modification, or resale is strictly prohibited.

See:


🌍 Future of the Thread

“The Thread doesn’t end — it evolves.”

SAGE will continue to expand with:

  • v0.3.0 – “The Thread Weaves” (Q1 2026): ThreadLore & AI Integration
  • v0.4.0 – “The Thread Remembers” (Q2 2026): Memory Mapping and Networked Consciousness
  • v1.0.0 – “The Thread Complete”: Full SDK launch for external studios

Stay connected through the C38 ImagineWorks ecosystem and watch as SAGE reshapes how we define narrative technology.


© 2025 C38 ImagineWorks LLC
🕸️ “We don’t think outside the box — there was never a box to begin with.”

🕸️ SAGE ENGINE WIKI

STYNTHREAD ADVANCED GAME ENGINE

v0.2.0 – “The Thread Stirs”

📜 Overview


⚙️ Core Architecture


🧠 Developer Reference


🧩 Engine Internals


🧬 Tools & Extensions


🧾 Documentation & Releases


🧵 About C38 ImagineWorks


🕸️ C38 ImagineWorks LLC
“Born from Making Reality from Your Imagination.”
© 2025 All Rights Reserved

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