issues Search Results · repo:cginternals/webgl-operate language:TypeScript
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incginternals/webgl-operate (press backspace or delete to remove)Hello!
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We are a security research team. Our tool automatically detected a vulnerability in this repository. We want to disclose
it responsibly. GitHub has a feature called ...
igibek
- 1
- Opened on Apr 10, 2023
- #287
When trying to load the linked documentation on https://webgl-operate.org/, a 404 error is returned.
phkeese
- Opened on Feb 11, 2022
- #281
Since integrating #270, embedding a webgl-operate based canvas inside a cross-origin iframe that is not explicitly
trusted via sandbox= allow-top-navigation leads to a runtime TypeError, independent of ...
bug
haeley-auxiliaries
bakoe
- Opened on Jan 26, 2022
- #279
quantuminformation
- 2
- Opened on Nov 13, 2020
- #271
I opened webgl-operate.org/examples on Safari and found several issues. Below you find the list of Examples and their
state of functionality. Looking at that list, it seems that everything related to textures ...
bug
anne-gropler
- 1
- Opened on Oct 8, 2020
- #269
I am using the Masquerade input (e.g., ?msqrd_h=1M+-1n, which is my current Safari) to see if things work on different
browser+webgl combinations.
However, contextmasquerade.ts:fromGET does not seem to ...
bug
enhancement
anne-gropler
- 3
- Opened on Oct 8, 2020
- #268
It seems as if 32-bit float textures are not considered filterable in WebGL 2 [1]. The necessary extension for those
textures does not change that, either [2]. With this in mind, we should redesign the ...
haeley-webgl
scheibel
- 2
- Opened on Aug 18, 2020
- #264
I am not sure about how dev-dependencies are treated when webgl-operate is used as a library, but it seems that
gltf-loader-ts is not a dev-dependency, but a real dependency. There are classes imported ...
bug
question
anne-gropler
- 1
- Opened on Jul 20, 2020
- #260
Definition of DebugPass.Mode:
export enum Mode {
Depth = 0,
DepthLinear = 1,
DepthPacked = 2,
DepthLinearPacked = 3,
}
Usage in blit_debug.frag:
if(u_mode == ...
bug
anne-gropler
- Opened on Jul 9, 2020
- #257
implement, or document / show examples for raw access on buffers/data loaded from gltf I did not check with the current
implementation but it should be possible to:
- for any scene object, access the ...
enhancement
haeley-webgl-gltf
cgcostume
- Opened on Jul 6, 2020
- #256

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